Okay, today am going to present you with a mini project I did
out of frustration of not wanting to part away with my money for something I feel
should be bought at lower cost. I thought of getting a mini slicer for my house
and I finally got one in a nearby shop at a junction close to my house. The
shop owner gave me a price I felt is on the high side, and out of frustration I
decided to reverse engineered the manual piece and make available the blue
prints and procedure of producing one for free.Away from the preambles, lemme say the dimension of this
design was a reverse engineered one within limit of tolerance
Above was a final rendered image of the slicer with was done
with rendering engine call Vray 1.5 in 3Dmax 2010, with a single sunlight. The final
gather of the primary bounce was set at 0.3 and preset to irradiance map. The
secondary bounce was switched off to allow reasonable rendering time, since am using a
4Gig ram HP laptop. The built in of the irradiance map was fixed at “high” The
material was mainly plastic with exception of the mechanical parts, which
provides the force necessary to achieve the cutting and slicing action.
Here is the final model of the slicer with was achieved with
the aid of Rhinoceros CAD software. The efficiency of the machine can only be
determined after the first prototype is manufactured, though with the aid of rhinoworks
plug in, the geometrical part of flight could be easily determined. The model
was in surface mode to allow for easy production of the prototype. The only
exception in solid are the metallic parts. And as usual, the surface edge was
analyzed to check for “naked” or “bad” egdes.
Here are two section with their respective dimensions, which should
serve as shop drawing, though the .3dm or.dxf or .dwg will be made available on
request for full access to other dimensions.
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The final diagram of the part, for more understanding and
proper referencing
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